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UPDATE: 22 december 2003. I wanted to do this a long time ago since most of the download links don't seem to work anymore
I made three new links here with all of the MarTim maps ever made. Enjoy folks!
MarTim Hexen maps
MarTim Quake 1 maps
MarTim Quake 2 maps
It's official now... The MarTim team is dead. After building numerous maps for Quake, Quake 2 en Hexen2 we've decided to stop. Why, you might ask? The reason is simple: we all went our seperate ways and Real-Life is taking way to much time to map... it's been great guys, thanks... thanks a lot.
We would like to thank the following people for their
involvement in any MarTim project :
PROGRAM CREATORS
id Software : For being the best, most talented crew out there...
Tomas Talius : Quakeed 1.2 for WinNT/95
Hipnotic : SOA Source
Steven Polge : Reaperbot Patch
Whaleboy of QuakeX : Rain Patch
Rene Post : Quakeme
Stephen Crowley : Wad2Pcx
Richard Felker : Wad2Tool
Ken Alverson : New Qbsp & Light
Tom Wheeley : Xpak
I know I'm forgetting a lot of folks here... sorry.
BETA TESTERS
Ferry van Vliet, Marnix Koster, Edwin Peters, Coen Tiemessen,
Ivo van Wessel, Paul Stuyt, Andre van Ipkens and Danny Abbenhuys
MarTim INTERNET SITE BY
Kees Roosendaal
ADDITIONAL CREDITS
Ruben Roes, John Carmack, The Meccaworld, Talon48, Dennis Noordsij,
Mark Dochtermann, ftp.cdrom.com, Jeroen H. Komen, The Taskmaster,
Matthias Worch, Noel Weer, Blue, Cheri Robinson, John T. Williams
Phoebus, Daniel Gomez and ofcourse our parents, (Girl)friends and all
the other people we forgot to mention:
thanks a lot for your help and inspiration!
SPECIAL THANKS
Goes out to all you people out there who downloaded and played our maps. We made them so you could have a good time... we hope that we didn't let you down :-)
MarTim WAS
Tim van Hal : Head Level Builder
Marco van Schriek : Head Level Designer
Roel Tiemessen : Co-designer and Head PR
Kees Rosendaal : Homepage Builder
You can still contact us if you have questions/reactions or whatever.

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