Introduction:
Ever got frustrated because you're playing against someone who's ten times better than you?
Well worry no more, because I've written a Quake2 Deathmatch Mod that uses handicaps in order to make the
game a little easier for beginners, and harder for veterans.

This is how it works:
All players start out with a handicap of 8.
The Highest handicap is 15 and the lowest is 0.
When a player shoots another player with the same handicap, damage inflicted works just like normal quake2.
But when a player with a low handicap shoots one with a higher handicap, he does less damage, and when a
player with a high handicap shoots one with a lower handicap, he does more damage.
Armor still work the Same as always, though I recommend that the Server Administrator turn off armour and
health, that way the game is much more balanced.

On the Server Side:
The Server saves a file called handicap.txt in which all Player Handicaps are saved for when they log in again.
There's also a file called robmotd.txt which contains the Message of the Day, this MOTD can contain any special
Quake2 Characters.
The Server also supports map cycling. This file is called robmap.txt and contains all the maps which RobMOD
will cycle through, one per line.

The server has a cvar called nobfg which disbles the BFG10K Spawning.
There's also a sv command called endlvl which will end the game, and cycle to the next map.

Note: All the above files must be in the Quake2 Root Directory.