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CamSS (Win32, OpenGL) OpenGL screensaver that uses the first video input device detected on the system as a texture source. It would allow the user to choose which video device they wanted to use, but that would require me to not be lazy. Typically the first device will be your webcam if you have one anyway. Just a 5-minute modification to SH3SS pretty much. May not work on non-GeForce cards, and DirectShow implementation is probably problematic. (I say this because I'm still using the same foundation in my current engine and have since found quite a few serious bugs) ![]() GLMatrix (Win32, OpenGL) OpenGL screensaver with matrixy scrolling stuff. ![]() SH3SS (Win32, OpenGL) Weird looking thing I came up with while fiddling around with postprocessing effects. I don't know. I don't even use a screen saver. ![]() All works on this web site are the result of my own personal efforts, and are NOT in any way supported by any given company. You alone are responsible for any damages which you may incur as a result of this web site or files related to this web site. |