Welcome to the model tutorial page for the TFQ Modification!


One of the proudest things we have done with this amazing modification is the addition of all new animation frames to the player models. And we're not talking just one set here that all models must adhere to, we've created a class type system that allows different 'classes' to have the animations they need to work and look proper in the game.

Even though we use a system where we could give each 'class' whatever animations they want, the first thing you'll notice from these tutorials is that a few of them have the same animations regardless. Though this is true, you will still need to scan the pages well for the appropriate type of 'class' you will be creating for many of the pages contains notes on things that you will need to know.

The MISC section only contains the Jetpack and Weapon model info which is required for all characters and is unchanged by 'class'.

Enjoy!